Experience the wonders and origins of minerals presented in the Senckenberg Museum in Frankfurt.
A Project by Krista Plagemann, Artem Brodetskii, Alexa Zeißler and Sebastian Kostur
3. Semester, 2022
Supervised by Prof. Dr. Frank Gabler and Maren Demant
Augmented and Virtual Reality Design
Project Summary
Crystal Vision is a VR concept and prototype that delves into the unseen adventures behind a museum’s display. Designed for the Senckenberg Museum in Frankfurt, this captivating experience invites visitors to uncover the origins and mysteries of the minerals showcased in the exhibition.
Step into the role of an experienced mineralogist, guided by the intuitive power of Crystal Vision—a special visual mode that reveals what only an expert would know. Within this immersive journey, visitors explore global excavation sites to trace the true paths of gemstones before they arrived at the museum. Discover hidden secrets, tools, and treasures along the way.
The Experience
You begin your journey standing before a mineral showcase at the museum. When you put on the VR headset.The exhibit travels with you to remote excavation sites across the planet.
Using realistic excavation tools, you search for buried gemstones—cleaning, uncovering, and identifying each one. Crystal Vision enhances your perception, offering subtle cues to gemstone locations and revealing their composition—insights invisible to the untrained eye.
Team up with fellow visitors in real time to find all the missing minerals, and return them to their rightful place.


